News 5 min read February 12, 2025

Patch #2 - Balance Improvements - Alpha 2

Author

lynxcarpathicus

Community Manager

Official Discord Server

Patch Details

Hey-hey News, that's patch notes #4 for the first week of Alpha #2!

PATCH NOTES #4

PATCH NOTES #4

XM1 90 Vehicle: Balance improvements and bug fixes

  • Smoke shells now increase restock speed of both magazines by 25%.
  • Smoke volume increased by 30%.
  • Increased reload AND restock time of HEAT shells to 10% (was 0).
  • Increased the energy cost of HEAT shells to 50% (was 0%).
  • Decreased turret rotation speed by 7.5% with HEAT.
  • ATGM reload time now 3x longer.
  • ATGM now take 50% longer to restock.
  • Self-Sealing Fuel Tanks Toughness module modifier decreased from 15% to 12.5%
  • Reload penalty of Robotic Auto-loading Firepower module decreased to 7.5% (was 10%)
  • Stack limit on reload rate buff changed from 6 to 5.
  • Temp stack duration changed to 8 to match description.
  • Fixed 3 incorrect module images in the specification sheet.
  • Hit points adjusted from 3000 to 2800

Other Changes

  • Rotatable Store: Updated to an improved version.
  • Hound Missions: Missions that involves playing on Hound now less difficult.
  • New Status Effect: "Slowed" has been added.
  • Ability VFX: Enhanced visual effects.
  • Localization Updates
  • New PVE game mode Versus AI
  • Tanks repainted: Leo 2FK, M60E2, XM1V, Leo 1A1, Leo 2KT14
  • Bugfix: Fixed graphical artifacts on enemies’ armor penetration outline on PS5.
  • Bugfix: Fixed an issue with Graphic Settings resetting after restart.
  • Bugfix: Fixed the issue preventing players from joining battles in a Squad.
  • Overall: Client stability and performance have been improved.

Disclaimer

This article was generated based on official announcements and news shared by community managers in the official World of Tanks: HEAT Discord server. While we strive for accuracy, please refer to the official server for the most up-to-date information.

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